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optimal
1 MATCHES
18 ROUNDS

Utility usage

Distribution (share of throws)

Flash
25.0%
HE
25.0%
Molotov
15.6%
Smoke
34.4%

Flash

Per throw

Assists
0.00
Enemies flashed
0.13
Blind time
0.21s

HE

Per throw

Damage
20.75
Kills
0.00
Smokes broken
0.50

Molotov

Per throw

Damage
0.00
Kills
0.00

Smoke

Per throw