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dying2live
1 MATCHES
12 ROUNDS

Utility usage

Distribution (share of throws)

Flash
42.9%
HE
25.0%
Molotov
3.6%
Smoke
28.6%

Flash

Per throw

Assists
0.17
Enemies flashed
0.50
Blind time
1.65s

HE

Per throw

Damage
22.57
Kills
0.00
Smokes broken
0.00

Molotov

Per throw

Damage
0.00
Kills
0.00

Smoke

Per throw