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GameRules
4 MATCHES
88 ROUNDS

Utility usage

Distribution (share of throws)

Flash
35.6%
HE
25.5%
Molotov
20.8%
Smoke
18.1%

Flash

Per throw

Assists
0.09
Enemies flashed
0.43
Blind time
1.54s

HE

Per throw

Damage
7.37
Kills
0.03
Smokes broken
0.26

Molotov

Per throw

Damage
4.61
Kills
0.00

Smoke

Per throw